Difference between revisions of "Gangrel"
ShotwellOne (talk | contribs) |
ShotwellOne (talk | contribs) |
||
Line 5: | Line 5: | ||
'''In-Clan Disciplines:''' [[Animalism]], [[Protean]], [[Fortitude]] | '''In-Clan Disciplines:''' [[Animalism]], [[Protean]], [[Fortitude]] | ||
− | '''Clan Flaw:''' Every time the Gangrel frenzies they gain a bestial feature. The Feature reduces their ability to interact with mortals. Gangrel takes a 1 trait penalty on social actions with mortals for each bestial feature they possess (except intimidation.) | + | '''Clan Flaw:''' Every time the Gangrel frenzies they gain a bestial feature. The Feature reduces their ability to interact with mortals. Gangrel takes a 1 trait penalty on social actions with mortals for each bestial feature they possess (except intimidation.) |
+ | or [[Bestial Nature ]] | ||
'''Free Action:''' Travel | '''Free Action:''' Travel |
Latest revision as of 13:49, 12 July 2024
The Gangrel are animalistic vagabonds and survivalists who stalk places other kindred deem too dangerous. They traipse through the country side and the city alike; nowhere is immune to their predation.
Bonus Influence: +1 Emergency Services, or Transportation
In-Clan Disciplines: Animalism, Protean, Fortitude
Clan Flaw: Every time the Gangrel frenzies they gain a bestial feature. The Feature reduces their ability to interact with mortals. Gangrel takes a 1 trait penalty on social actions with mortals for each bestial feature they possess (except intimidation.) or Bestial Nature
Free Action: Travel
Clan Advantage Form of the Beast
The Gangrel of Austin are made up of cast-offs and rejects taken in by the fairly old Gangrel Primogen. He has adopted a fairly broad definition of what makes someone a Gangrel and it has relatively little to do with blood and much more to do with mindset and ideals.