Difference between revisions of "Koldonics (Tzimisce)"

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(Created page with "Koldunic Casting: Koldunic sorcery is based on an intense relationship with the land. In any scene a player wishes to cast Koldonic sorcery they must spend willpower (free act...")
 
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Koldonic Sorcery allows the following Ways. There are more, however, most Kraina are closely guarded and these are the ones the Obertus have access to.  
 
Koldonic Sorcery allows the following Ways. There are more, however, most Kraina are closely guarded and these are the ones the Obertus have access to.  
  
:[[Way of Earth]]
+
Each Path has a secondary ability that must be leveled along with the Path
  
:[[Way of Water]]
 
  
:[[Way of Fire]]  
+
:[[Way of Earth]] - Survival
  
:[[Way of Air]]  
+
:[[Way of Water]] - Subterfuge
  
:[[Way of Spirit]]
+
:[[Way of Fire]] - Empathy
  
:[[Ogham]] (Tzimisce call it the Kraina of the Dark Mother)
+
:[[Way of Air]] - Investigation
  
:[[Kraina of the Taiga]]
+
: Way of Spirit - See [[Spirit Manipulation]] - Spirit Lore
  
:[[Kraina of Abnegation]]
+
:[[Ogham]] - Spirit Lore
  
:[[Way of Weather]]
+
: Kraina of the Taiga - See [[Winter's Bite]] - Survival
  
:[[Białowieża Forest Kraina]]
+
: Kraina of Abnegation - See [[Path of Countermagic]] - Lore Kindred
 +
 
 +
: Way of Weather - See [[Weather Control]] - Awareness
 +
 
 +
:[[Białowieża Forest Kraina]] - Security

Revision as of 13:17, 12 August 2020

Koldunic Casting: Koldunic sorcery is based on an intense relationship with the land. In any scene a player wishes to cast Koldonic sorcery they must spend willpower (free action) before they can do so. ( One Willpower lasts for the scene.) All Kolduns get the ritual (Reawaken Dead Water) for free when they learn their level.

Koldonic magic is said to come from a deal between the Tzimisce and the Demon Kupala. Others say it is an intrinsic link between the caster and the very ground at their feet. An inversion of the Curse of Caine. While they gain no sustenance from the land, they gain power. Ways draw power from elemental forces while Kraina derive power from the geography.

Koldonic Sorcery allows the following Ways. There are more, however, most Kraina are closely guarded and these are the ones the Obertus have access to.

Each Path has a secondary ability that must be leveled along with the Path


Way of Earth - Survival
Way of Water - Subterfuge
Way of Fire - Empathy
Way of Air - Investigation
Way of Spirit - See Spirit Manipulation - Spirit Lore
Ogham - Spirit Lore
Kraina of the Taiga - See Winter's Bite - Survival
Kraina of Abnegation - See Path of Countermagic - Lore Kindred
Way of Weather - See Weather Control - Awareness
Białowieża Forest Kraina - Security