House
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Tremere houses each specialize in a specific path of thaumaturgy. A member of a house can learn this path as though they had a mentor so long as they can travel, in addition, they count as having one extra trait with that path. Joining a house costs two Exp but a Tremere can only ever be in a single house. A select few houses do allow members of other clans.
Tremere
Blood
Trismegistus
Counter thaum
Hashem
Hearth Path
Rodolfo
Weather Control
Crone
Spirit Manip
Horned society
Lure of Flame
Aurum Guild
Hand of Destruction
Praesidium
Mars
Ab Fleidd
Green path
Amethyst
Mastery of the Mortal Shell