Slashers

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The Seed of power that gives Hunters their powers can be corrupted and made "wrong." Slashers are either Hunters who have lost the way or just cruel vile people who lucked into a lot of power.

All slayers can use a dread gaze-like effect.

Brute: Brute are nigh unkillable monsters. They reduce all bashing and lethal damage taken by two. They all have a preferred target. Once they find someone matching their profile, they hunt them down relentlessly. They tend to wear garish masks.

Scourge: Scourges are avenging some perceived wrong-doing, but even once they kill everyone involved they won't stop. They just go on to the next person they view as involved with their plight. Scourges always move one step quicker than the person they are chasing. When killed. If no one is looking at their body, an illusion encompasses them as they begin to heal. Its obfuscate 1 in power.

Charmer: Charmers seduce and charm their targets. They often live for a while as totally normal members of society. Former Hunters appear to give up the lifestyle. They get close to a target and then one day they lash out psychotically. They can use presence 1 and can use Presence 5 (the one that freezes people in place) But it lasts for only one round.

Freak: Freaks are horribly scarred or otherwise mutated. They can choose any 3 mutations from the flesh crafting table. They usually live alone, and fiercely defend their property. Many refuse to even speak in anything more than guttural grunts.

Genius: Geniuses create elaborate death traps. They gain 2 points of reinforce haven for every action they spend. They are psychotically predisposed to betray those around them. They drug people and place them into their stupid death traps.


Slashers can be Ghouled but this often works out badly for the kindred as their desire to hurt that which they love persists

Slashers who are embraced lose their slasher powers but keep the derangements.