Immanence of Set
Long ago this Path was actually three separate paths that were all developed separately by setites experimenting with the powers given to them by their dark god. Each individual power in this path focuses on a different aspect of Sets power and the power of the ancient egyptians. This path is the most protected by the Setites and is only available to Followers who have proved themselves worthy.
Contents
Powers (Socials - Occult)
⚫ Whisper in the Sands
Challenge: M/A Cost: One Blood Duration: Reflexive
The Setite whispers into a grain of sand and then blows. This grain of sand is carried flawlessly to the intended target where it then flies into their ear and repeats the message. This power can only target the kindreds ghouls, progeny or sire.
⚫⚫ Tongue of the Tempter
Challenge: Socials (Occult) vs Mentals (Willpower) Cost: One Blood Duration: Reflexive
The serpent’s tongue is tempting and alluring. The Setite may ask the following question “What do you desire?” The target will unerringly tell you the thing they desire most at that very moment. This power works less well on Kindred due to the nature of the Beast. Kindred can almost always answer Blood and be perfectly correct. When used on anything besides a Kindred, the Serpent gains a Discipline level retest on all social rolls against the target for the night
⚫⚫⚫ Touch of Apep
Challenge: N/A Cost: One Blood Duration: One Scene
Set dominated the Serpent and took his power for himself. This power calls on that fragment of the Serpent to augment the Serpent's power, strength and abilities. The Setites turns his arm into a vicious powerful python. The Python can be used as a weapon by the Setite. It deals 3 Lethal and grants +3 traits as a weapon.
⚫⚫⚫⚫ Sending of Serpents
Challenge:Socials (Occult) vs Mentals (Willpower) Cost: One Blood Duration: One Hour
The Setite gazes into a target’s eye and gifts them visions of serpents. The target sees themselves covered in snakes, terror grips them as they are possessed by a singular desire to get these serpents off themselves. They can take no action except trying to rip the serpents off their body. If the target takes a level of damage then the effect wears off. A target can only be affected by this power once per night.
⚫⚫⚫⚫⚫ Lord of Storms
Challenge: Socials (Occult) vs ten Cost: One Blood, One Willpower Duration: scene
This power evokes Sets’ dominion over the sky and storms. The Setite can summon a massive sandstorm. The Storm arrives suddenly over the course of a round and takes up one block worth of space. Everyone trapped in the storm except the caster takes a level of lethal each round. In addition everyone suffers a blindness re-test against them for every physical action. The Storm lasts for 5 minutes and cannot be dismissed by the wielder of this power. This power does not function indoors