Garm's Clenched Jaw:
Garms Clenched Jaw: The Get of Fenris believe the best defense is worthless in the face of their unrelenting fury. Garm’s Bite is a style of fighting designed to kill the Garou, it is unrelenting fury incarnate. The practitioner puts all their energy into offense and none into defense as she throws her body into every blow. Popularity of the style among the Get is always high, though it is also popular among their hated enemies, among those who dance the black spiral.
Contents
Name: Rend
Level: Basic
Cost: None
Duration: Instant
Flavor: Battle is not fair. Any advantage against the enemy is desired, despite how "savage" it appears.
Effect: The Garou can target an attack at a targets legs, arms or face. For different effects
Arms: Only deals one damage, but until they heal, the target cannot wield a weapon in both hands. If both arms are rent the target cannot wield weapons.
Legs: Only deals one damage, but until healed the target has their movement halved. If both legs are rent then they can move only 1 step.
Face: Deals damage directly to social traits. Trait damage is healed like bashing damage. This is often done as an insult or punishment.
___
Name: Clenched Jaw
Level: Basic
Cost: 1 Rage
Duration: Instant
Flavor: When victory is in your grasp. Let your rage push you further.
Effect: The Garou may spend a rage to gain an additional Discipline retest on checks to maintain a grapple.
________
Name: Spiritual Wrath
Level: Advanced
Cost: 1 Rage
Duration: Instant
Flavor: When they feel your pain, there will be no relief.
Effect: Activated when declaring an attack. Attack supplemented by this gift cannot be soaked. In addition it does full damage to walls and structures that are potence rated or otherwise difficult to destroy. The damage of the attack increases by one.
_____
Name: Splintered Claw
Level: Advanced
Cost: 1 Rage
Duration: Instant
Flavor: Your claw shatters into your targets wound. The shattered claw prevents the wounds from healing.
Effect: The Gift supplements an attack and must be activated along with declaring the attack. Damage from this strike cannot be healed, until the shattered bits of claw are removed along with a Medicine check. (Dif 3) Damage of the attack increase by one. _______
Name: Steal Spirit
Level: Master
Cost: 1 Rage
Duration: Scene
Flavor: The Garou’s claws and weapons drain the essence of their world from her victims.
Effect: Each strike that deals damage, ( Aegis negates, so does Negation) drains a point of their target's energy pool. ( Blood, Gnosis, rage, etc) If the target has multiple pools, the Garou chooses.