Movement of the Mind

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Through Movement of the Mind, a Thaumaturge can manipulate remote objects, fly, and even project shields of pure force around her body.


Powers (Mental - Occult)

⚫ Hand of the Magus

Challenge: N/A Cost: One Blood Duration: Scene

Through force of will alone, you can manipulate objects at a distance, lifting no more than twenty pounds with minimal dexterity (your force is considered to have three physical traits for the purposes of fine manipulation). You may take no other actions while using this power, but you may move or speak normally. This power may only be used on objects within your line of sight, to a maximum range of fifty feet.

⚫⚫ Manipulation

Challenge: N/A Cost: One Blood Duration: Scene

You can manipulate objects with fine dexterity up to fifty pounds. For the purposes of using an object at a distance, use your mental traits instead of physicals. When you cause an object to make attacks, you use your own skills for retests. You may take no other actions while using this power, but you may move or speak normally. This power may only be used on objects within your line of sight, to a maximum range of fifty feet. Making attacks using Movement of the Mind is a Mentals (Melee/ Firearms) vs Physicals ( Defense)


⚫⚫⚫ Flight

Challenge: N/A Cost: One Blood Duration: Scene

By concentrating and taking no other actions except for speaking, you may fly. You may take a number of steps equal to 2x your rating in Movement of the Mind

⚫⚫⚫⚫ Force Throw

Challenge:Mentals (Occult) vs Physicals (Defense) Cost:One Blood Duration: Action

The Kindred kinetically charges an object and hurls it at his target. He may throw any inanimate object in his surroundings into any target within line of sight. The target takes 2 bashing damage and is knocked by 3 steps. Alternatively, if there is something combustible in the area, the thaumaturge may deliver it to the feet of his target flawlessly, (No challenge) though the explosion doesn’t go off until the explosives tick. If a weapon is thrown it deals the base damage of that weapon.

⚫⚫⚫⚫⚫ Force Shield

Challenge: N/A Cost:One Willpower, One Blood Duration: Scene

The Thaumaturge establishes a telekinetic field around their body. This field has three health levels. These health levels must be depleted before any damage can be dealt to the Thaumaturge. Any attack that strikes the shield and does more than three levels of damage ( or two attacks that do two levels of damage) destroys it. At the end of any round in which the shield has been compromised, it reasserts itself at full strength.


While the shield is active (has health levels) the thaumaturge may use his mentals in place of his physicals for all defensive physical challenges.