Destroyer

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Cacophony

Cacophony Powers disrupt or destroy their surroundings.

Embeds

Shatter As per koldunics way of Fire 1

Alarms Sets off all nearby alarms, Even if they are disconnected. Even if the power is off

Might The Demon gains Might.

Knockout Punch THe demon spends an Aether and makes an attack. if it hits the target takes exactly 4 damage (Unsoakable). if this knocks the target out the Demon can specify when they will awaken. This attack will never kill.

Merciless Gunman Everyone in the room must make an athletics test vs the Demon's Firearms. The Demon has the same number of retests against everyone in the room. The Demon must have a gun to use this power. Anyone who fails the athletics test is shot. Costs an Aether.

One the Mend Heal a damage every round.

Fractal Reality The demon can play with probability. Spending an Aether reflexively the Demon can give someone an additional skill retest, even while attempting the test.

Exploits

All cost 1 cover and 1 Aether

Break to Heal: THe Demon can shatter and item and heal its rating in health levels. Aggravated health heals half. THe Demon can target himself or someone else. Costs an Aether

Disintegrate: As per shatter. Works on items up to the size of a car. WIns ties on the test.

HellFire: Reflexive. For the Round, the Demons firearm shoots bolts of Hellfire. The damage is aggravated.