Difference between revisions of "River of Blood Rituals"
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Req: Must be a member of the River of Blood in good standing. If you | Req: Must be a member of the River of Blood in good standing. If you | ||
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'''The Ferryman''' | '''The Ferryman''' | ||
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+ | Type D | ||
Level 1: Must be cast at the beginning of a meeting. creates a Shallowing, that can't be used to traverse into the deadlands, but rather causes spirits, Wraiths, and Humans to all occupy the same area during the meeting. | Level 1: Must be cast at the beginning of a meeting. creates a Shallowing, that can't be used to traverse into the deadlands, but rather causes spirits, Wraiths, and Humans to all occupy the same area during the meeting. | ||
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'''The Waters of Lethe''' | '''The Waters of Lethe''' | ||
− | Level 1: Cast over a pool of water with a skull in it. The water leaves any human who drinks it momentarily confused and forgetting what they are doing. | + | Type A |
+ | |||
+ | Level 1: Cast over a pool of water with a skull in it. The water leaves any human who drinks it momentarily confused and forgetting what they are doing. The cast creates vials of somewhat murky water with hints of blood. | ||
'''Dedication of the Dead''' | '''Dedication of the Dead''' | ||
− | Level 3. As long as you don't attack. Wraiths must spend a Willpower before attacking you. Even Spectres are likely to respect your personhood. | + | Type A |
+ | |||
+ | Level 3. As long as you don't attack. Wraiths must spend a Willpower before attacking you. Even Spectres are likely to respect your personhood. The cast creates small golden coins with a laughing mask half white and half black, use of the coin lasts for the scene, but the coin doesn't require an action to activate. | ||
'''Deadening The Beast''' | '''Deadening The Beast''' | ||
+ | |||
+ | Type D | ||
Level 3. Requires two participants to push each other into near frenzy by jumping at one another repeatedly for 10 minutes. At the end of which, the difficulty of all anger frenzy's are reduced by one for the evening. Failure in casting this rituals results in the two kindred anger frenzying on one another. | Level 3. Requires two participants to push each other into near frenzy by jumping at one another repeatedly for 10 minutes. At the end of which, the difficulty of all anger frenzy's are reduced by one for the evening. Failure in casting this rituals results in the two kindred anger frenzying on one another. |
Latest revision as of 08:09, 18 August 2024
Req: Must be a member of the River of Blood in good standing. If you
The Ferryman
Type D
Level 1: Must be cast at the beginning of a meeting. creates a Shallowing, that can't be used to traverse into the deadlands, but rather causes spirits, Wraiths, and Humans to all occupy the same area during the meeting.
The Waters of Lethe
Type A
Level 1: Cast over a pool of water with a skull in it. The water leaves any human who drinks it momentarily confused and forgetting what they are doing. The cast creates vials of somewhat murky water with hints of blood.
Dedication of the Dead
Type A
Level 3. As long as you don't attack. Wraiths must spend a Willpower before attacking you. Even Spectres are likely to respect your personhood. The cast creates small golden coins with a laughing mask half white and half black, use of the coin lasts for the scene, but the coin doesn't require an action to activate.
Deadening The Beast
Type D
Level 3. Requires two participants to push each other into near frenzy by jumping at one another repeatedly for 10 minutes. At the end of which, the difficulty of all anger frenzy's are reduced by one for the evening. Failure in casting this rituals results in the two kindred anger frenzying on one another.