Difference between revisions of "Messenger"

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=== Vocal  ===
 
=== Vocal  ===
VOcal powers allow the Demon to be truly heard
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Vocal powers allow the Demon to be truly heard
  
 
== Embeds ==
 
== Embeds ==
  
'''Across the Room''' The Demon Can speak to anyone in the same city as them, so long as they have had a conversation in the past 28 days
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=== '''Across the Room''' ===
  
'''Animal Messenger''' Animalism 1-3
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'''Challenge''': None
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'''Cost''': None
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'''Duration''': Passive
  
'''Tower of Babel''' THe Demon makes it impossible to speak the same language in an area.
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The Demon Can speak to anyone in the same city as them, so long as they have had a conversation in the past 28 days
  
'''Corrupting Influence''' The Demon can force a self-control test. If failed the target does whatever they want to do most
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=== '''Animal Messenger''' ===
  
'''Sum of All Fear.''' Provokes a Frenzy test Dif 5. WOrks on things that cant frenzy. Demon chooses the frenzy.
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'''Challenge''': Socials(animal ken) vs Socials(willpower)
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'''Cost''': 1-5 animal ken
 +
'''Duration''': Scene
  
'''SOcial Engineering'''  Allows Conditioning.  
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Demons can spend up to 5 animal ken to summon and speak with animals as per animalism 1-2.
  
'''Hear''' The Demon can listen in on any conversation where his name is mentioned. Within the same building. This works even when using a pseudonym or just using pronouns if the intent is to speak about him  
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=== '''Corrupting Influence''' ===
 +
 
 +
'''Challenge''': Target's(self control) vs diff(4)
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'''Cost''': 1 aether
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'''Duration''': 1 Scene
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The Demon can force a self-control test. If failed the target does whatever they want to do most
 +
 
 +
=== '''Sum of All Fear''' ===
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 +
'''Challenge''': Target's(Courage) vs diff(5)
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'''Cost''': 1 aether
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'''Duration''': 1 Scene
 +
 
 +
Provokes a Frenzy test Dif 5. The Demon chooses the frenzy type. Creatures that can't frenzy run as per fear frenzy
 +
 
 +
=== '''Social Engineering''' ===
 +
 +
 
 +
Mentals (Intimidate) vs. Mentals (Will)
 +
Cost: None
 +
Duration: 10 minutes
 +
 
 +
The demon can instill a condition as per dominate 2, which occurs upon a trigger for 10 minutes.
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=== '''Hear''' ===
 +
 
 +
'''Challenge''': None
 +
'''Cost''': None
 +
'''Duration''': Passive
 +
 
 +
The Demon can listen in on any conversation where his name is mentioned. Within the same building. This works even when using a pseudonym or just using pronouns if the intent is to speak about him. (This power works poorly for PCs)
 +
 
 +
 
 +
=== '''Warning''' ===
 +
 
 +
'''Challenge''': None
 +
'''Cost''': 1 aether
 +
'''Duration''': Passive
 +
 
 +
The Demon spends an aether when entering a scene and learns the threat level of the scene, what the threat is, and may ask one question about the nature of the threat.
 +
 
 +
=== '''I Speak Human''' ===
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 +
'''Challenge''': None
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'''Cost''': None
 +
'''Duration''': Passive
 +
 
 +
The Demon Reads, writes and Speaks any language.
 +
 +
=== '''A Firm Grip Makes the Man''' ===
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 +
'''Challenge''': None
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'''Cost''': None
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'''Duration''': Passive
 +
 
 +
The demon knows the name and other basic details of anyone they shake hands with.
 +
 
 +
=== '''The Secret Sound'''===
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 +
'''Challenge''': None
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'''Cost''': None
 +
'''Duration''': Passive
 +
 
 +
The Demon may turn invisible to cameras and the naked eye as per Visceratika. Acts as Level 3 versus sensory powers. Alternately he may create a 5 foot bubble of silence as quietus 1. 
  
 
== Exploits ==  
 
== Exploits ==  
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All cost 1 cover and 1 Aether
 
All cost 1 cover and 1 Aether
  
''' The Word''' Dominate 2, except the demon can make commands that arent totally possible and they will still kind of happen.  
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''' The Word'''
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 +
'''Challenge''': Mentals (Intimidate) vs. Mentals (Willpoweer)
 +
'''Cost:''' 1 Aether, 1 Cover
 +
'''Duration:''' 10 minutes, once triggered.
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 +
Dominate 2, except the demon can make commands that aren't totally possible and they will still kind of happen. (Example: jump up 20 feet in the air, human breaths fire)
 +
 
 +
'''Ultimatum'''
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 +
'''Challenge''': Mentals (Intimidate) vs. Mentals (Willpower)
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'''Cost:''' 1 Aether, 1 Cover
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'''Duration:''' Instant
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 +
The Demon issues a command that must not be harmful to the character. If they do not perform the action they take 6 ag. They know that this is the result.
 +
 
 +
'''Force Relationship'''
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 +
'''Challenge''': Socials (Expression) vs. Socials (Willpower)
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'''Cost:''' 1 Aether, 1 Cover
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'''Duration:''' 1 Night
 +
 
 +
The Demon forces a level 2 bloodbond in effect between himself and someone else. He is as subject to this bond as the other person. The Bond lasts for one night.
 +
 
 +
Even Angels Cry:
 +
 
 +
'''Challenge''': None Targets must spend a wp to retests against the demon's socials(leadership)
 +
'''Cost:''' 1 Aether, 1 Cover
 +
'''Duration:''' 1 Scene
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 +
The demon forces all those in the scene to drop to their knees and weep. Targets must spend a temp wp for a test against this effect. The demon making an attack or offensive action ends this power.
 +
 
 +
Tower of Babel
  
'''Ultimatum''' The Demon issues a command that must not be harmful to the character. If they do not perform the action they take 6 ag. They know that this is the result.
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'''Challenge''': Simple(Mentals(academics) v Mentals(academics), no retests of any kidn)
 +
'''Cost:''' 1 Aether, 1 Cover
 +
'''Duration:''' 1 Scene
  
'''FOrce Relationship''' The Demon forces a level 2 bloodbond in effect between himself and someone else. He is as subject to this bond as the other person. The Bond lasts for one night.
+
The Demon makes it impossible to speak the same language in a building, communication is impossible. Targets with Telepathy or other equivalents may make a Mentals v Mentals Simple test vs the demon to use it.

Revision as of 22:07, 27 May 2024

Vocal

Vocal powers allow the Demon to be truly heard

Embeds

Across the Room

Challenge: None Cost: None Duration: Passive

The Demon Can speak to anyone in the same city as them, so long as they have had a conversation in the past 28 days

Animal Messenger

Challenge: Socials(animal ken) vs Socials(willpower) Cost: 1-5 animal ken Duration: Scene

Demons can spend up to 5 animal ken to summon and speak with animals as per animalism 1-2.

Corrupting Influence

Challenge: Target's(self control) vs diff(4) Cost: 1 aether Duration: 1 Scene

The Demon can force a self-control test. If failed the target does whatever they want to do most

Sum of All Fear

Challenge: Target's(Courage) vs diff(5) Cost: 1 aether Duration: 1 Scene

Provokes a Frenzy test Dif 5. The Demon chooses the frenzy type. Creatures that can't frenzy run as per fear frenzy

Social Engineering

Mentals (Intimidate) vs. Mentals (Will) Cost: None Duration: 10 minutes

The demon can instill a condition as per dominate 2, which occurs upon a trigger for 10 minutes.

Hear

Challenge: None Cost: None Duration: Passive

The Demon can listen in on any conversation where his name is mentioned. Within the same building. This works even when using a pseudonym or just using pronouns if the intent is to speak about him. (This power works poorly for PCs)


Warning

Challenge: None Cost: 1 aether Duration: Passive

The Demon spends an aether when entering a scene and learns the threat level of the scene, what the threat is, and may ask one question about the nature of the threat.

I Speak Human

Challenge: None Cost: None Duration: Passive

The Demon Reads, writes and Speaks any language.

A Firm Grip Makes the Man

Challenge: None Cost: None Duration: Passive

The demon knows the name and other basic details of anyone they shake hands with.

The Secret Sound

Challenge: None Cost: None Duration: Passive

The Demon may turn invisible to cameras and the naked eye as per Visceratika. Acts as Level 3 versus sensory powers. Alternately he may create a 5 foot bubble of silence as quietus 1.

Exploits

All cost 1 cover and 1 Aether

The Word

Challenge: Mentals (Intimidate) vs. Mentals (Willpoweer) Cost: 1 Aether, 1 Cover Duration: 10 minutes, once triggered.

Dominate 2, except the demon can make commands that aren't totally possible and they will still kind of happen. (Example: jump up 20 feet in the air, human breaths fire)

Ultimatum

Challenge: Mentals (Intimidate) vs. Mentals (Willpower) Cost: 1 Aether, 1 Cover Duration: Instant

The Demon issues a command that must not be harmful to the character. If they do not perform the action they take 6 ag. They know that this is the result.

Force Relationship

Challenge: Socials (Expression) vs. Socials (Willpower) Cost: 1 Aether, 1 Cover Duration: 1 Night

The Demon forces a level 2 bloodbond in effect between himself and someone else. He is as subject to this bond as the other person. The Bond lasts for one night.

Even Angels Cry:

Challenge: None Targets must spend a wp to retests against the demon's socials(leadership) Cost: 1 Aether, 1 Cover Duration: 1 Scene

The demon forces all those in the scene to drop to their knees and weep. Targets must spend a temp wp for a test against this effect. The demon making an attack or offensive action ends this power.

Tower of Babel

Challenge: Simple(Mentals(academics) v Mentals(academics), no retests of any kidn) Cost: 1 Aether, 1 Cover Duration: 1 Scene

The Demon makes it impossible to speak the same language in a building, communication is impossible. Targets with Telepathy or other equivalents may make a Mentals v Mentals Simple test vs the demon to use it.