Difference between revisions of "Shadecraft"
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=== ⚫⚫⚫⚫ '''Ectoplasmic Tentacles''' === | === ⚫⚫⚫⚫ '''Ectoplasmic Tentacles''' === | ||
+ | |||
+ | (Helper) | ||
'''Challenge:''' None | '''Challenge:''' None | ||
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'''Duration:''' One Scene | '''Duration:''' One Scene | ||
− | Spend an angst to summon an oblivion tentacle. At the end of celerity actions the arm can be used to attack for 3B or to grapple a target, this grapple does not impede the user in any way. | + | Spend an angst to summon an oblivion tentacle as a helper. At the end of celerity actions the arm can be used to attack for 3B or to grapple a target, with brawl or athletics respectively. this grapple does not impede the user in any way. |
=== ⚫⚫⚫⚫⚫ '''Imprison''' === | === ⚫⚫⚫⚫⚫ '''Imprison''' === |
Latest revision as of 13:03, 10 June 2023
Back to Dark Arcanoi
Shade craft is a varied arcanoi that channels the power of the tempest into various shapes and constructs
Contents
Shadecraft
⚫ Numb the Heart
Challenge: None Cost: 1 Angst Duration: One Scene
Spend an angst all virtue test difficulties are down 1 for you for the scene.
⚫⚫ Chameleon Parasite
Challenge: Mentals(Stealth) vs Mentals(awareness) challenge Cost: One Angst Duration: One Action
Make a Mentals(Stealth) vs Mentals(awareness) challenge. If successful the spectre can ride a creature and spy for a scene, after the scene ends the spectre may fade away back to where he cast the power unnoticed. Noticing the spectre riding compares levels of auspex equivalents versus the spectres level of shadecraft.
⚫⚫⚫ Miasmal Breath
Challenge: physicals(Firearms) vs physicals(defense, might applies no retests) Cost: One angst Duration: One Action
Exhale a breath and make a physicals(Firearms) vs physicals(defense, might applies no retests) challenge against everyone in the room, those who fail take 2A.
⚫⚫⚫⚫ Ectoplasmic Tentacles
(Helper)
Challenge: None Cost: 1 Angst Duration: One Scene
Spend an angst to summon an oblivion tentacle as a helper. At the end of celerity actions the arm can be used to attack for 3B or to grapple a target, with brawl or athletics respectively. this grapple does not impede the user in any way.
⚫⚫⚫⚫⚫ Imprison
Challenge: physicals(athletics) vs physicals(athletics) Cost: 1 Angst Duration: Until dismissed
After you pin a creature in a grapple, you may spend an angst, then imprison them in a ball of corpus on a successful physicals(athletics) vs physicals(athletics), they are trapped in the ball until you free them.