Difference between revisions of "Winter's Bite"
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==== Chilled Night O ==== | ==== Chilled Night O ==== | ||
− | Challenge: None | + | * Challenge: None |
− | Cost: One Blood | + | * Cost: One Blood |
− | Duration: Action | + | * Duration: Action |
+ | |||
Lowers the temperature in a small area. Allows the user to extinguish fires and chill items. If used on a person, they lose one step. THis does not stack with other things that reduce steps | Lowers the temperature in a small area. Allows the user to extinguish fires and chill items. If used on a person, they lose one step. THis does not stack with other things that reduce steps | ||
==== Frozen Arsenal OO ==== | ==== Frozen Arsenal OO ==== | ||
− | Challenge: None | + | * Challenge: None |
− | Cost: One Blood | + | * Cost: One Blood |
− | Duration: Scene | + | * Duration: Scene |
+ | |||
The Kindred slices his hand and freezes the blood and air moisture into a wicked blade. The weapon deals 2 Lethal, Provides two traits and can be swung with occult or melee. | The Kindred slices his hand and freezes the blood and air moisture into a wicked blade. The weapon deals 2 Lethal, Provides two traits and can be swung with occult or melee. | ||
==== Cold- Hearted OOO ==== | ==== Cold- Hearted OOO ==== | ||
− | Challenge: None | + | * Challenge: None |
− | Cost: One Blood | + | * Cost: One Blood |
− | Duration:Scene | + | * Duration:Scene |
+ | |||
The caster touches a targets chest. From then on the difficulty of all frenzy checks are lowered by one, he loses ties on humanity checks. | The caster touches a targets chest. From then on the difficulty of all frenzy checks are lowered by one, he loses ties on humanity checks. | ||
==== Death-cicle Barrage OOOO ==== | ==== Death-cicle Barrage OOOO ==== | ||
− | Challenge: None | + | * Challenge: None |
− | Cost: One Blood, Willpower | + | * Cost: One Blood, Willpower |
− | Duration: action | + | * Duration: action |
+ | |||
The Thaumaturge creates and throws a number of sharpened icicles. As a part of casting the user may make a Physical + Athletics test to throw the barrage of icy projectiles. This attack does two lethal and also freezes one of the opponents blood for the scene. This blood is not expended but instead frozen in the kindreds system and unusable. | The Thaumaturge creates and throws a number of sharpened icicles. As a part of casting the user may make a Physical + Athletics test to throw the barrage of icy projectiles. This attack does two lethal and also freezes one of the opponents blood for the scene. This blood is not expended but instead frozen in the kindreds system and unusable. | ||
==== Creeping Ice OOOOO ==== | ==== Creeping Ice OOOOO ==== | ||
− | Challenge: None | + | * Challenge: None |
− | Cost: One Blood | + | * Cost: One Blood |
− | Duration: Scene | + | * Duration: Scene |
− | The thaumaturge extends out a field of cold around themselves that kills life around them. Anyone within 10 steps of the caster takes two lethal each round | + | |
+ | The thaumaturge extends out a field of cold around themselves that kills life around them. Anyone within 10 steps of the caster takes two lethal each round and loses one blood for the scene. This blood is not actually spent but instead frozen in the vampire's system so that it is unusable. As a final benefit, the damage of frozen arsenal and Deathcicle barrage are increased by one. |
Revision as of 11:39, 12 August 2020
Contents
Winter’s Bite:
Winter’s Bite is an extremely old thaumaturgy developed by a Tzimisce and Gangrel from Oymyakon Russia. It was developed in the lands under Baba Yaga’s control and has only recently started to dribble out from behind the iron curtain. It is both a Koldonic path and something that can be used by Animists. It channels the chilling biting cold of winter into vicious attacks.
When used by Kolduns the secondary skill is Subterfuge
Chilled Night O
- Challenge: None
- Cost: One Blood
- Duration: Action
Lowers the temperature in a small area. Allows the user to extinguish fires and chill items. If used on a person, they lose one step. THis does not stack with other things that reduce steps
Frozen Arsenal OO
- Challenge: None
- Cost: One Blood
- Duration: Scene
The Kindred slices his hand and freezes the blood and air moisture into a wicked blade. The weapon deals 2 Lethal, Provides two traits and can be swung with occult or melee.
Cold- Hearted OOO
- Challenge: None
- Cost: One Blood
- Duration:Scene
The caster touches a targets chest. From then on the difficulty of all frenzy checks are lowered by one, he loses ties on humanity checks.
Death-cicle Barrage OOOO
- Challenge: None
- Cost: One Blood, Willpower
- Duration: action
The Thaumaturge creates and throws a number of sharpened icicles. As a part of casting the user may make a Physical + Athletics test to throw the barrage of icy projectiles. This attack does two lethal and also freezes one of the opponents blood for the scene. This blood is not expended but instead frozen in the kindreds system and unusable.
Creeping Ice OOOOO
- Challenge: None
- Cost: One Blood
- Duration: Scene
The thaumaturge extends out a field of cold around themselves that kills life around them. Anyone within 10 steps of the caster takes two lethal each round and loses one blood for the scene. This blood is not actually spent but instead frozen in the vampire's system so that it is unusable. As a final benefit, the damage of frozen arsenal and Deathcicle barrage are increased by one.