Difference between revisions of "Keening"

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(Created page with "Back to Arcanoi Keening is a musical arcanoi that soothes souls or fervors them at the user's will. Practioners of the Chanteur guild's signature arcanoi often find thems...")
 
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A wraith with this power gains social traits equal to their level in keening.
 
A wraith with this power gains social traits equal to their level in keening.
  
=== ⚫⚫⚫⚫ '''Crescendo'' ===
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=== ⚫⚫⚫⚫ '''Crescendo''' ===
  
 
'''Challenge:''' Socials(intimidate) vs. Physicals(no retests might applies).
 
'''Challenge:''' Socials(intimidate) vs. Physicals(no retests might applies).

Revision as of 18:57, 20 December 2022

Back to Arcanoi

Keening is a musical arcanoi that soothes souls or fervors them at the user's will. Practioners of the Chanteur guild's signature arcanoi often find themselves followed by a low melody of background music.


Keening

Dirge

Challenge: Socials(intimidate) vs socials(Willpower) Cost: 1 pathos Duration: One night

The Wraith spends a pathos and engages target in a socials(intimidate) vs socials(willpower) test if they succeed the target is at -1 penalty to their virtues for the rest of the night. This power doesn't stack with itself.

⚫⚫ Ballad

Challenge: None Cost: 1 Pathos Duration: One Challenge(Reflexive)

The wraith spends a pathos reflexively. The target, which may be themselves, gets a single discipline level retest on their next virtue check.

⚫⚫⚫ Muse

Challenge: None Cost: None Duration: Permanent

A wraith with this power gains social traits equal to their level in keening.

⚫⚫⚫⚫ Crescendo

Challenge: Socials(intimidate) vs. Physicals(no retests might applies). Cost: One pathos Duration: One action

The wraith spends a pathos to initiate a sonic attack that deals 3 Lethal to everyone in the scene that they target those with heightened senses are stunned. Socials(intimidate) vs. Physicals(no retests might applies).

⚫⚫⚫⚫⚫ Requiem

Challenge: Socials(Intimidate) vs Physicals(no retests might applies). Cost: 1 pathos, 1 willpower Duration: one action

The wraith spends a pathos and a willpower to heal 3 damage to all wraiths they choose in the scene, they can also choose to deal 4 agg to spectres or a single type of other creature instead, the wraith wins ties on this challenge.