Difference between revisions of "Furtive Watcher"
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Plague Lords: Masters of disease and corruption. | Plague Lords: Masters of disease and corruption. | ||
− | Effect: If a target is struck by a Plague Lord's claws, they take one lethal at the start of their turn, from the infestation every turn until they succeed on a physicals(Survival) check diff 3. They can reattempt the check on their turn every turn. Targets cannot be affected by this power | + | Effect: If a target is struck by a Plague Lord's claws, they take one lethal at the start of their turn, from the infestation every turn until they succeed on a physicals(Survival) check diff 3. They can reattempt the check on their turn every turn. Targets cannot be affected by multiple instances of this power. |
Twitchers: Anarchists. | Twitchers: Anarchists. |
Revision as of 00:24, 19 January 2022
Description: The Rat is a spirit of war, who's scavenges between the Weavers creations and the Wyrms rot. The Gifts of the Rat lets the Ratkin Gnaw at their enemies feet and integrating their powers into their own.
Taught by: Rat
Name: Cloak of Shadows
Level: Basic
Cost: Permanent
Duration: Permanent
Flavor: The Ratkin survive by not being seen and rat teaches them to push the limits of their stealth. A skill very useful to the Tunnel Runners.
Effect: When using blur of the milky eye, the ratkin is considered to be one rank higher. If they don't have Blur of the Milky eye, then this power acts as it.
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Name: Entering the Rat Race
Level: Advanced
Cost: Permanent
Duration: Permanent
Flavor: Besides the Auspice of the Ratkin, the Fera also select a additional freak aspect, cause by their great connection to the Wyld.
Effect: The Ratkin specializes into one of the sub “careers” of Rats, gaining a bonus from doing so. This gift may be taken multiple times but doing so inflicts a derangement (Split personality) each time they do so.. Rat’s can teach the gift they gain from it but only the variant they know.
Tunnel Runners: Wandering scouts and spies, Effect: The Tunnel runner may spend a Rage to go first in any conflict
Engineers: Technologically minded Ratkin. Effect: The engineer may install one Cybernetic component, without suffering from Machine Frenzy
Munchmausen: Swashbuckler Ratkin, grandly deluded, one and all. Effect: The Munchmausen may utilize expression ability dots, in place of melee, though may only call one or the other during a single challenge.
Plague Lords: Masters of disease and corruption.
Effect: If a target is struck by a Plague Lord's claws, they take one lethal at the start of their turn, from the infestation every turn until they succeed on a physicals(Survival) check diff 3. They can reattempt the check on their turn every turn. Targets cannot be affected by multiple instances of this power.
Twitchers: Anarchists.
Effect: When a Twitcher would gain a rage for the first time each night they gain 3 instead.
_______
Name: Cheese it!
Level: Master
Cost: 1 Gnosis +
Duration: Instant
Flavor: Rat is a spirit of War but the war cant be lost if you aren't dead. Used by Ratkin to preform group hit and run tactics.
Effect: Celerity 4 escape power. But the ratkin can take a number of willing people with him up to his rank. Costs 1 gnosis per person.