Difference between revisions of "Level 2"
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'''Wake with Evening's Freshness''' | '''Wake with Evening's Freshness''' | ||
− | + | Type C, Level 2 | |
− | Caster invests a Willpower that will return to her along with any | + | Caster invests a Willpower that will return to her along with any gains in the day if the danger condition does not occur. If anything disturbs the Room in which the character sleeps they immediately awaken and suffer no penalties from acting during the day for 10 rounds. Once casted the ritual remains effective until the ritual triggers |
− | '''Blood | + | '''Blood Walk''' |
− | + | Type A , Level 2 | |
− | + | The Caster creates a Mirror, or other item with a screen and places it on the chest of the target. When turned on, the image of the characters’s Sire, Grand Sire and Great grand Sire appear on the glass or Screen. | |
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'''Bloodstone''' | '''Bloodstone''' | ||
− | + | Type A, Level 2 | |
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− | + | Caster Creates a Stone. Once activated, the Vampire knows the exact location of the stone for the next week. | |
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'''Impassable Trail''' | '''Impassable Trail''' | ||
− | + | Type A, Level 2 | |
− | + | The vampire creates small slippers from the skin of a recently butchered animal. When placed on the feet, these slippers leave no trail for 1 hour. Footsteps disappear automatically. | |
− | ''' | + | '''Bad Circuits ''' |
− | + | Type A, Level 2 | |
− | + | The caster creates small microchips filled with primitive spirits. When placed on a machine, the spirits enter and disrupt the object. These can be placed on any computer, and anything more complicated than a revolver. They cause the technical object to cease functioning for 1 hour. | |
'''Principle Focus of Vitae Infusion''' "Blood Pennies" | '''Principle Focus of Vitae Infusion''' "Blood Pennies" | ||
− | + | Type A, Level 2 | |
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− | Caster | + | Caster spends an occult. A point of their blood and only their blood is infused into an object no smaller than 1 centimeter diameter and 1 millimeter thick. Upon touching the object a person designated at the time of casting may release the blood directly into their system. a person cannot gain more blood per round in this manner than they could spend in a round. If a character who is not the caster wishes to be able to ingest the blood made from this ritual they must give traits of their blood to the caster of the ritual at the time of the ritual casting, this blood is consumed during the casting of this ritual. |
− | ''' | + | '''Illusion of Peaceful Death Dust''' |
− | + | Type A Level 2 | |
− | + | Sprinkling this red dust over a corpse hides all signs of unnatural death on a corpse, making the deceased appear to have died of natural causes. Auspex level 3 or higher sees through this illusion |
Latest revision as of 08:47, 14 August 2024
Wake with Evening's Freshness
Type C, Level 2
Caster invests a Willpower that will return to her along with any gains in the day if the danger condition does not occur. If anything disturbs the Room in which the character sleeps they immediately awaken and suffer no penalties from acting during the day for 10 rounds. Once casted the ritual remains effective until the ritual triggers
Blood Walk
Type A , Level 2
The Caster creates a Mirror, or other item with a screen and places it on the chest of the target. When turned on, the image of the characters’s Sire, Grand Sire and Great grand Sire appear on the glass or Screen.
Bloodstone
Type A, Level 2
Caster Creates a Stone. Once activated, the Vampire knows the exact location of the stone for the next week.
Impassable Trail
Type A, Level 2
The vampire creates small slippers from the skin of a recently butchered animal. When placed on the feet, these slippers leave no trail for 1 hour. Footsteps disappear automatically.
Bad Circuits
Type A, Level 2
The caster creates small microchips filled with primitive spirits. When placed on a machine, the spirits enter and disrupt the object. These can be placed on any computer, and anything more complicated than a revolver. They cause the technical object to cease functioning for 1 hour.
Principle Focus of Vitae Infusion "Blood Pennies"
Type A, Level 2
Caster spends an occult. A point of their blood and only their blood is infused into an object no smaller than 1 centimeter diameter and 1 millimeter thick. Upon touching the object a person designated at the time of casting may release the blood directly into their system. a person cannot gain more blood per round in this manner than they could spend in a round. If a character who is not the caster wishes to be able to ingest the blood made from this ritual they must give traits of their blood to the caster of the ritual at the time of the ritual casting, this blood is consumed during the casting of this ritual.
Illusion of Peaceful Death Dust
Type A Level 2
Sprinkling this red dust over a corpse hides all signs of unnatural death on a corpse, making the deceased appear to have died of natural causes. Auspex level 3 or higher sees through this illusion