Difference between revisions of "Brujah"

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'''Brujah  “The New Management”'''
 
'''Brujah  “The New Management”'''
  
The Brujah are great at uprisings. Fighting the man, Breaking the machine, destroying the status quo all of these things fall well within the Brujah’s wheelhouse. They inspire kindred to action and light fires in the undead hearts of their peers. For a long time, they were also the workhorses of the Camarilla. That changed when Theo Bell killed the Justicar Hardestadt and went into rebellion, taking over half of the previously loyal Brujah with him. The Third Anarch Revolt was a glorious time for the Brujah. They were in their element. Sabbat and Camarilla domain after domain fell. But now the fires have cooled.  
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The Brujah are great at uprisings. Fighting the man, Breaking the machine, destroying the status quo: all of these things fall well within the Brujah’s wheelhouse. They inspire kindred to action and light fires in the undead hearts of their peers. For a long time, they were also the workhorses of the Camarilla. That changed when Theo Bell killed the Justicar Hardestadt and went into rebellion, taking over half of the previously loyal Brujah with him. The Third Anarch Revolt was a glorious time for the Brujah. They were in their element. Sabbat and Camarillan domain after domain fell. But now the fires have cooled.  
  
The Brujah are great at rebellion. Great at lofty ideals and appeals to justice. The Revolution is over. They won. The California Free states are now one of 5 Free states throughout the world. Now comes the difficult work of administration and management, a task that most Ventrue would say is beyond your average Brujah’s capability.  
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The Brujah are great at rebellion. Great at lofty ideals and appeals to justice. The Revolution is over. They won. The California Free States are now one of 5 'Free States' throughout the world. Now comes the difficult work of administration and management, a task that most Ventrue would say is beyond your average Brujah’s capability.  
  
For centuries Brujah have been shouting “ remember Carthage '' at the top of their lungs. For centuries they’ve said they could lead the vampire kind to a more enlightened future if only the damn Venture and Toreador would get out of their way. Now it's time to prove it. Will the new free states prosper like the glorious Carthage that the Brujah speak of? Or will it fall to decadence, decay, diabolism, and diablerie as the Ventrue have always believed?
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For [[True B|centuries]] Brujah have been shouting “ remember Carthage " at the top of their lungs. For centuries they’ve said that they could lead vampire-kind to a more enlightened future if only the damn Ventrue and Toreador would get out of their way. Now it's time to prove it. Will the new free states prosper like the glorious Carthage that the Brujah speak of? Or will it fall to decadence, decay, diabolism, and diablerie as the Ventrue have always believed?
  
The Brujah are a mix of former Camarillians, Sabbatists, and those who were embraced Anarchy. The Brujah are the clan with the fewest changes.  
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The Brujah are a mix of former Camarillans, Sabbatists, and those who were embraced in Anarchy. The Brujah are the clan with the fewest changes.  
 
   
 
   
'''Disciplines:''' Potence, Celerity, Presence
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'''Disciplines:'''  
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[[Potence]], [[Celerity]], [[Presence]]
  
'''Clan Flaw:'''  Fury: A Brujah’s Self-control is treated as -2 on all checks to resist anger frenzy.  
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'''Clan Flaw:'''  Sympathetic Rage : Brujah must choose a single thing, (a situation, type of person, event, etc) that causes them to just lose their shit. When presented with this Rage Trigger they must make a Dif 4 frenzy check or attack the subject. ( Rage triggers follow the same rules as Garou Rage triggers) When a Brujah fails a frenzy check in response to their Clan Flaw Rage Trigger all other brujah in the scene must make a dif 3 frenzy check or else they join their sibling in their rage. (This does not happen on every Frenzy only frenzies brought on via their chosen Rage trigger) The chosen trigger must be approved by staff and be something likely to occur at least once in a sixth-month period, though it can be more often common. (there is no penalty to the Brujah's Virtues.)
  
 
'''Free Action:''' Train
 
'''Free Action:''' Train
  
'''Clan Advantage'''  [[Kibatsumejutsu]]
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'''Clan Advantage:'''  [[Kibatsumejutsu]]

Latest revision as of 15:52, 30 August 2023

Brujah “The New Management”

The Brujah are great at uprisings. Fighting the man, Breaking the machine, destroying the status quo: all of these things fall well within the Brujah’s wheelhouse. They inspire kindred to action and light fires in the undead hearts of their peers. For a long time, they were also the workhorses of the Camarilla. That changed when Theo Bell killed the Justicar Hardestadt and went into rebellion, taking over half of the previously loyal Brujah with him. The Third Anarch Revolt was a glorious time for the Brujah. They were in their element. Sabbat and Camarillan domain after domain fell. But now the fires have cooled.

The Brujah are great at rebellion. Great at lofty ideals and appeals to justice. The Revolution is over. They won. The California Free States are now one of 5 'Free States' throughout the world. Now comes the difficult work of administration and management, a task that most Ventrue would say is beyond your average Brujah’s capability.

For centuries Brujah have been shouting “ remember Carthage " at the top of their lungs. For centuries they’ve said that they could lead vampire-kind to a more enlightened future if only the damn Ventrue and Toreador would get out of their way. Now it's time to prove it. Will the new free states prosper like the glorious Carthage that the Brujah speak of? Or will it fall to decadence, decay, diabolism, and diablerie as the Ventrue have always believed?

The Brujah are a mix of former Camarillans, Sabbatists, and those who were embraced in Anarchy. The Brujah are the clan with the fewest changes.

Disciplines: Potence, Celerity, Presence

Clan Flaw: Sympathetic Rage : Brujah must choose a single thing, (a situation, type of person, event, etc) that causes them to just lose their shit. When presented with this Rage Trigger they must make a Dif 4 frenzy check or attack the subject. ( Rage triggers follow the same rules as Garou Rage triggers) When a Brujah fails a frenzy check in response to their Clan Flaw Rage Trigger all other brujah in the scene must make a dif 3 frenzy check or else they join their sibling in their rage. (This does not happen on every Frenzy only frenzies brought on via their chosen Rage trigger) The chosen trigger must be approved by staff and be something likely to occur at least once in a sixth-month period, though it can be more often common. (there is no penalty to the Brujah's Virtues.)

Free Action: Train

Clan Advantage: Kibatsumejutsu