Difference between revisions of "Blood Sorcery"
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:[[Hermetic Magic (Tremere)]] | :[[Hermetic Magic (Tremere)]] | ||
:[[Dark Thaumaturgy]] | :[[Dark Thaumaturgy]] | ||
− | + | :[[Necromancy Casting]] | |
+ | :[[Sabbat Casting]] | ||
+ | :[[Sadhana]] | ||
+ | :[[Rift Casting]] | ||
+ | :[[Dur-An-Ki]] | ||
+ | :[[Setite Sorcery]] | ||
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[[Complete list of Paths]] | [[Complete list of Paths]] | ||
[[Rituals]] | [[Rituals]] |
Latest revision as of 18:38, 30 June 2023
Blood Sorcery:
Blood Sorcery is the art of using blood to produce a variety of effects. It is a versatile use of blood that requires being trained in a specific style. To use Blood sorcery, you must have a Casting Style Merit.
With the 2023 Dynamic Sorcery update, many paths changed to be quite dissimilar from their tabletop counterparts. Please make sure to read the paths.
Some paths also received alternate level 5's based on casting style. A character can learn all the level 5's but will always learn level 5 of their casting style first. They may then learn the other ones by buying level 5 again as though it was any other Discipline. Obertus receive an additional discount on purchasing multiple 5's fo Koldonics as part of their clan advantage.
- Anarch Blood Sorcery
- Koldonics (Tzimisce)
- Hermetic Magic (Tremere)
- Dark Thaumaturgy
- Necromancy Casting
- Sabbat Casting
- Sadhana
- Rift Casting
- Dur-An-Ki
- Setite Sorcery