Difference between revisions of "Messenger"

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(Created page with "=== Vocal === VOcal powers allow the Demon to be truly heard == Embeds == '''Across the Room''' The Demon Can speak to anyone in the same city as them, so long as they have...")
 
 
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=== Vocal  ===
 
=== Vocal  ===
VOcal powers allow the Demon to be truly heard
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Vocal powers allow the Demon to be truly heard
  
 
== Embeds ==
 
== Embeds ==
  
'''Across the Room''' The Demon Can speak to anyone in the same city as them, so long as they have had a conversation in the past 28 days
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=== '''Across the Room''' ===
  
'''Animal Messenger''' Animalism 1-3
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'''Challenge''': None
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'''Cost''': None
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'''Duration''': Passive
  
'''Tower of Babel''' THe Demon makes it impossible to speak the same language in an area.
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The Demon Can speak to anyone in the same city as them, so long as they have had a conversation in the past 28 days
  
'''VOX''' Social Discipline Retest
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=== '''Animal Messenger''' ===
  
'''Sum of All Fear.''' Provokes a Frenzy test Dif 5. WOrks on things that cant frenzy. Demon chooses the frenzy.
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'''Challenge''': Socials(animal ken) vs Socials(willpower)
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'''Cost''': 1-5 animal ken
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'''Duration''': Scene
  
'''SOcial Engineering'''  Allows Conditioning.  
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Demons can spend up to 5 animal ken to summon and speak with animals as per animalism 1-2.
  
'''Hear''' The Demon can listen in on any conversation where his name is mentioned. Within the same building. This works even when using a pseudonym or just using pronouns if the intent is to speak about him  
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=== '''Corrupting Influence''' ===
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'''Challenge''': Target's(self control) vs diff(4)
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'''Cost''': 1 aether
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'''Duration''': 1 Scene
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The Demon can force a self-control test. If failed the target does whatever they want to do most
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=== '''Sum of All Fear''' ===
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'''Challenge''': Target's(Courage) vs diff(5)
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'''Cost''': 1 aether
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'''Duration''': 1 Scene
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Provokes a Frenzy test Dif 5. The Demon chooses the frenzy type. Creatures that can't frenzy run as per fear frenzy
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=== '''Social Engineering''' ===
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Mentals (Intimidate) vs. Mentals (Will)
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Cost: None
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Duration: 10 minutes
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The demon can instill a condition as per dominate 2, which occurs upon a trigger for 10 minutes.
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=== '''Hear''' ===
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'''Challenge''': None
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'''Cost''': None
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'''Duration''': Passive
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The Demon can listen in on any conversation where his name is mentioned. Within the same building. This works even when using a pseudonym or just using pronouns if the intent is to speak about him. (This power works poorly for PCs)
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=== '''Warning''' ===
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'''Challenge''': None
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'''Cost''': 1 aether
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'''Duration''': Passive
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The Demon spends an aether when entering a scene and learns the threat level of the scene, what the threat is, and may ask one question about the nature of the threat.
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=== '''I Speak Human''' ===
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'''Challenge''': None
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'''Cost''': None
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'''Duration''': Passive
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The Demon Reads, writes and Speaks any language.
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=== '''A Firm Grip Makes the Man''' ===
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'''Challenge''': None
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'''Cost''': None
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'''Duration''': Passive
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The demon knows the name and other basic details of anyone they shake hands with.
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=== '''The Secret Sound'''===
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'''Challenge''': None
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'''Cost''': None
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'''Duration''': Passive
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The Demon may turn invisible to cameras and the naked eye as per Visceratika. Acts as Level 3 versus sensory powers. Alternately he may create a 5 foot bubble of silence as quietus 1.
  
 
== Exploits ==  
 
== Exploits ==  
  
All cost 1 cover and 1 Aether
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=== ''' The Word''' ===
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'''Challenge''': Mentals (Intimidate) vs. Mentals (Willpoweer)
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'''Cost:''' 1 Aether, 1 Cover
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'''Duration:''' 10 minutes, once triggered.
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Dominate 2, except the demon can make commands that aren't totally possible and they will still kind of happen. (Example: jump up 20 feet in the air, human breaths fire)
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=== '''Ultimatum''' ===
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'''Challenge''': Mentals (Intimidate) vs. Mentals (Willpower)
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'''Cost:''' 1 Aether, 1 Cover
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'''Duration:''' Instant
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The Demon issues a command that must not be harmful to the character. If they do not perform the action they take 6 ag. They know that this is the result.
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=== '''Force Relationship''' ===
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'''Challenge''': Socials (Expression) vs. Socials (Willpower)
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'''Cost:''' 1 Aether, 1 Cover
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'''Duration:''' 1 Night
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The Demon forces a level 2 bloodbond in effect between himself and someone else. He is as subject to this bond as the other person. The Bond lasts for one night.
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=== '''Even Angels Cry''' ===
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'''Challenge''': None Targets must spend a wp to retests against the demon's socials(leadership)
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'''Cost:''' 1 Aether, 1 Cover
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'''Duration:''' 1 Scene
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The demon forces all those in the scene to drop to their knees and weep. Targets must spend a temp wp for a test against this effect. The demon making an attack or offensive action ends this power.
  
''' The Word''' Dominate 2, except the demon can make commands that arent totally possible and they will still kind of happen.
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=== '''Tower of Babel''' ===
  
'''Ultimatum''' The Demon issues a command that must not be harmful to the character. If they do not perform the action they take 6 ag. They know that this is the result.
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'''Challenge''': Simple(Mentals(academics) v Mentals(academics), no retests of any kidn)
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'''Cost:''' 1 Aether, 1 Cover
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'''Duration:''' 1 Scene
  
'''FOrce Relationship''' The Demon forces a level 2 bloodbond in effect between himself and someone else. He is as subject to this bond as the other person. The Bond lasts for one night.
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The Demon makes it impossible to speak the same language in a building, communication is impossible. Targets with Telepathy or other equivalents may make a Mentals v Mentals Simple test vs the demon to use it.

Latest revision as of 22:08, 27 May 2024

Vocal

Vocal powers allow the Demon to be truly heard

Embeds

Across the Room

Challenge: None Cost: None Duration: Passive

The Demon Can speak to anyone in the same city as them, so long as they have had a conversation in the past 28 days

Animal Messenger

Challenge: Socials(animal ken) vs Socials(willpower) Cost: 1-5 animal ken Duration: Scene

Demons can spend up to 5 animal ken to summon and speak with animals as per animalism 1-2.

Corrupting Influence

Challenge: Target's(self control) vs diff(4) Cost: 1 aether Duration: 1 Scene

The Demon can force a self-control test. If failed the target does whatever they want to do most

Sum of All Fear

Challenge: Target's(Courage) vs diff(5) Cost: 1 aether Duration: 1 Scene

Provokes a Frenzy test Dif 5. The Demon chooses the frenzy type. Creatures that can't frenzy run as per fear frenzy

Social Engineering

Mentals (Intimidate) vs. Mentals (Will) Cost: None Duration: 10 minutes

The demon can instill a condition as per dominate 2, which occurs upon a trigger for 10 minutes.

Hear

Challenge: None Cost: None Duration: Passive

The Demon can listen in on any conversation where his name is mentioned. Within the same building. This works even when using a pseudonym or just using pronouns if the intent is to speak about him. (This power works poorly for PCs)

Warning

Challenge: None Cost: 1 aether Duration: Passive

The Demon spends an aether when entering a scene and learns the threat level of the scene, what the threat is, and may ask one question about the nature of the threat.

I Speak Human

Challenge: None Cost: None Duration: Passive

The Demon Reads, writes and Speaks any language.

A Firm Grip Makes the Man

Challenge: None Cost: None Duration: Passive

The demon knows the name and other basic details of anyone they shake hands with.

The Secret Sound

Challenge: None Cost: None Duration: Passive

The Demon may turn invisible to cameras and the naked eye as per Visceratika. Acts as Level 3 versus sensory powers. Alternately he may create a 5 foot bubble of silence as quietus 1.

Exploits

The Word

Challenge: Mentals (Intimidate) vs. Mentals (Willpoweer) Cost: 1 Aether, 1 Cover Duration: 10 minutes, once triggered.

Dominate 2, except the demon can make commands that aren't totally possible and they will still kind of happen. (Example: jump up 20 feet in the air, human breaths fire)

Ultimatum

Challenge: Mentals (Intimidate) vs. Mentals (Willpower) Cost: 1 Aether, 1 Cover Duration: Instant

The Demon issues a command that must not be harmful to the character. If they do not perform the action they take 6 ag. They know that this is the result.

Force Relationship

Challenge: Socials (Expression) vs. Socials (Willpower) Cost: 1 Aether, 1 Cover Duration: 1 Night

The Demon forces a level 2 bloodbond in effect between himself and someone else. He is as subject to this bond as the other person. The Bond lasts for one night.

Even Angels Cry

Challenge: None Targets must spend a wp to retests against the demon's socials(leadership) Cost: 1 Aether, 1 Cover Duration: 1 Scene

The demon forces all those in the scene to drop to their knees and weep. Targets must spend a temp wp for a test against this effect. The demon making an attack or offensive action ends this power.

Tower of Babel

Challenge: Simple(Mentals(academics) v Mentals(academics), no retests of any kidn) Cost: 1 Aether, 1 Cover Duration: 1 Scene

The Demon makes it impossible to speak the same language in a building, communication is impossible. Targets with Telepathy or other equivalents may make a Mentals v Mentals Simple test vs the demon to use it.