Difference between revisions of "Quietus"
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− | This degree of mental perfection permits the thaumaturge to concentrate on two completely different tasks and perform them both with equal acumen. By spending a temporary Willpower, the caster may take both a mental and physical action during her turn. The | + | This degree of mental perfection permits the thaumaturge to concentrate on two completely different tasks and perform them both with equal acumen. By spending a temporary Willpower, the caster may take both a mental and physical action during her turn. The Extra turn takes place in celerity as though they had used Celerity 3. Not combinable with Celerity. |
Latest revision as of 11:58, 14 September 2020
Contents
Quietus
The Thaumaturgy of silent death, Quietus has long been practiced by those of Clan Assamite. Based on elements of blood, poison, and quiet, Quietus focuses on the destruction of a target through a variety of means.
Quietus is uniquely tied to the fate of clan assamite like few other thaumaturgies are. The Assamites as a clan were cursed by the Tremere to never know the pleasure of drinking the blood of another kindred. The curse changed clan Assamite in important ways. They become more tolerant of other clans, and the once complex and strict directives of the clan slowly relaxed as the clan had lost its primary purpose.
Powers (Mental - Occult)
⚫ Silence of Death
Challenge: N/A Cost: One Blood Duration: One Scene or until dismissed
The vampire creates a bubble of silence around them in a five step radius. Anything entering this bubble cannot be heard. The caster should hold their hands above their head to represent the usage of this power. Alternately the Vampire can use this power to make a loud noise that will stun people using heightened sense sound
⚫⚫ Exposing Weakness
Challenge: N/A Cost: One Blood Duration: One Action
Unlike the Bonu Haqim, other kindred are weak in their resolve. The Bonu Haqim know best how to exploit this by enhancing their own blood and spitting it on the floor. Everyone but the caster must make a Diff 3 Self Control check or they enter frenzy.
⚫⚫⚫ Scorpion's Touch
Challenge: Physicals(Melee/Brawl) vs Physicals(Defense) Cost: One Blood Duration: Action
The caster is able to manipulate their blood into a lethal dose of poison. After making a successful touch attack against a target, the kindred spends up to their generational maximum in blood, the target then takes a physical trait penalty equal to the amount of blood spent. The penalty lasts for the night. This is not stackable.
⚫⚫⚫⚫ Baal’s Caress
Challenge: N/A Cost: One Blood, One Willpower Duration: Action
The caster covers their blade in their own blood that they have manipulated into a corrosive acid. The damage of the weapon is now converted to aggravated damage. This casting lasts for only a single attack.
⚫⚫⚫⚫⚫ Haqim’s Wrath
Challenge: N/A Cost: One Willpower Duration: Reflexive
This degree of mental perfection permits the thaumaturge to concentrate on two completely different tasks and perform them both with equal acumen. By spending a temporary Willpower, the caster may take both a mental and physical action during her turn. The Extra turn takes place in celerity as though they had used Celerity 3. Not combinable with Celerity.