Difference between revisions of "Hacktivism"
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− | Hacktivists: Hacktivists use technological devices to create magical effects. '''A Hacktivist must have the tool that corresponds to the path that they are casting otherwise they cant cast. ( You must have the props In character)'''<br> | + | Hacktivists: Hacktivists use technological devices to create magical effects. '''A Hacktivist must have the tool that corresponds to the path that they are casting otherwise they cant cast. ( You must have the props In and out of character)'''<br> |
Hearth: Thermostat ( If you’re in your haven you just need to cast them on the house thermostat)<br> | Hearth: Thermostat ( If you’re in your haven you just need to cast them on the house thermostat)<br> |
Revision as of 19:14, 22 August 2020
Hacktivists: Hacktivists use technological devices to create magical effects. A Hacktivist must have the tool that corresponds to the path that they are casting otherwise they cant cast. ( You must have the props In and out of character)
Hearth: Thermostat ( If you’re in your haven you just need to cast them on the house thermostat)
Technomancy: Floppy Disk
VCR: TV Remote
Movement: Some sort of controller
Counter: Headset or Microphone
Hacktivists use modern technology to “hack” reality and create magical effects. Meetings between them are rare but members in good standing can learn the passwords to their very secure “server” on a new thing called “ The internets.” The occasional meetings between Hacktivists involve summoning a being called “ Master of the Web” which usually manifests as a giant spider. It possesses an internal logic that the Hacktivists are still trying to understand, but it has been key to unlocking many of the paths of Hacktivism. The summoning must happen on a node.
Path of Technomancy: Manipulation of Technology
Path of Countermagic: Countermagic
Path of Levinbolt: Lighting magic
The Hearth Path: Enchanting Buildings
VCR Time Magic