Difference between revisions of "Animist Rituals"
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Must have a level of Animist Sorcery equal to the level of ritual you want to learn. | Must have a level of Animist Sorcery equal to the level of ritual you want to learn. | ||
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+ | '''Coke Orange''' | ||
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+ | Type A, Level 2 | ||
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+ | Upon consuming the fruit altered by this ritual, the consumer is brought to a sharp edge of hyper-awareness of their situation. This ritual is used when casting the second level of Blood Botany, which takes the form of an orange filled with blood. This ritual, renders the “blood” in the orange to similar to the blood of a mortal high on cocaine, with no negative side effects for consumption, (ie. increased celerity level for initiative, no increased frenzy.) The substance still allows a vampire consuming it to gain a blood point, under conditions otherwise similar to Principal Focus of Vitae Infusion. This benefit is the effect of the fast tag and is not combinable with the fast tag. The benefit is used on all actions not just physical actions. This ritual requites either an Animist Path at 2 or higher, or Blood Botany 2 or higher. | ||
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+ | '''Warding Circle Vs Technology''' | ||
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+ | Type C, Level 3 | ||
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+ | This ritual must be cast on the floor of a room. Within that room, any technology more advanced than a crossbow fails to work. Striking the ward in any way disrupts it. |
Latest revision as of 09:04, 14 August 2024
Must have a level of Animist Sorcery equal to the level of ritual you want to learn.
Coke Orange
Type A, Level 2
Upon consuming the fruit altered by this ritual, the consumer is brought to a sharp edge of hyper-awareness of their situation. This ritual is used when casting the second level of Blood Botany, which takes the form of an orange filled with blood. This ritual, renders the “blood” in the orange to similar to the blood of a mortal high on cocaine, with no negative side effects for consumption, (ie. increased celerity level for initiative, no increased frenzy.) The substance still allows a vampire consuming it to gain a blood point, under conditions otherwise similar to Principal Focus of Vitae Infusion. This benefit is the effect of the fast tag and is not combinable with the fast tag. The benefit is used on all actions not just physical actions. This ritual requites either an Animist Path at 2 or higher, or Blood Botany 2 or higher.
Warding Circle Vs Technology
Type C, Level 3
This ritual must be cast on the floor of a room. Within that room, any technology more advanced than a crossbow fails to work. Striking the ward in any way disrupts it.