Difference between revisions of "Shroud-Rend"
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'''Duration:''' Permanent | '''Duration:''' Permanent | ||
− | Spectres with this power can call their max traits in the skinlands as if they were in the labyrinth. | + | Spectres with this power can call their max traits in the skinlands as if they were in the labyrinth. A wraith activating this power makes it last for the scene. |
=== ⚫⚫⚫⚫ '''Wall of Shadow''' === | === ⚫⚫⚫⚫ '''Wall of Shadow''' === |
Latest revision as of 22:52, 7 June 2023
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Shroud-Rend Allows spectres to cross the shroud and utilize their true power in the land of the living.
Contents
Shroud-Rend
⚫ Fog Jump
Challenge: None Cost: 1 Angst Duration: One Scene
The wraith spends an angst to jump into the skinlands for a scene.
⚫⚫ Fog Clear
Challenge: None Cost: None Duration: Permanent
Spectres with this power can call their max traits in the skinlands as if they were in the tempest. A wraith activating this power makes it last for the scene.
⚫⚫⚫ Shroud Clear
Challenge: None Cost: None Duration: Permanent
Spectres with this power can call their max traits in the skinlands as if they were in the labyrinth. A wraith activating this power makes it last for the scene.
⚫⚫⚫⚫ Wall of Shadow
Challenge: None Cost: 2 Angst Duration: One Scene
Spend 2 angst all allied wraiths in the scene add an additional Lethal to their attacks and soak one damage automatically for the scene. (Neither stack with other applications of this power)
⚫⚫⚫⚫⚫ Shroud Comes Near
Challenge: None Cost: Two Angst, 1 Willpower Duration: One Scene
Spend 2 angst 1 willpower all allied wraiths in the scene can spend an angst for an additional action in celerity actions. You get one of these actions for free for activating the power.