<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.edencallinglarp.com/index.php?action=history&amp;feed=atom&amp;title=Equipment</id>
	<title>Equipment - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.edencallinglarp.com/index.php?action=history&amp;feed=atom&amp;title=Equipment"/>
	<link rel="alternate" type="text/html" href="https://www.edencallinglarp.com/index.php?title=Equipment&amp;action=history"/>
	<updated>2026-04-04T08:52:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.34.2</generator>
	<entry>
		<id>https://www.edencallinglarp.com/index.php?title=Equipment&amp;diff=3280&amp;oldid=prev</id>
		<title>Stasker at 21:25, 6 September 2023</title>
		<link rel="alternate" type="text/html" href="https://www.edencallinglarp.com/index.php?title=Equipment&amp;diff=3280&amp;oldid=prev"/>
		<updated>2023-09-06T21:25:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:25, 6 September 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most Items are on a 1-3 scale, there are 4s but they are extremely rare and difficult to create. Any higher grade equipment is created by insanely powerful entities.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most Items are on a 1-3 scale, there are 4s but they are extremely rare and difficult to create. Any higher grade equipment is created by insanely powerful entities.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Driving and Vehicles ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All cars and vehicles move 6 steps per round. Hitting a person with a vehicle is a Drive vs Defense check. It deals 3B. Humans struck by cars begin bleeding out.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt; &lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All vehicles have 5 health levels. They reduce all damage by one innately unless that damage is explicitly to be used against buildings. Vehicles are subject to any item destruction power and otherwise act like weapons. A character can still be struck normally while they are in a Vehicle. You must declare a vehicle at the beginning of a scene. Craft and expression can make better quality cars, but these just provide traits on the Drive roll. You cannot adamant a Car. Getting on and off a vehicle takes a step. If you are riding in a vehicle, that movement still consumes your steps for the turn.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Stasker</name></author>
		
	</entry>
	<entry>
		<id>https://www.edencallinglarp.com/index.php?title=Equipment&amp;diff=865&amp;oldid=prev</id>
		<title>Gaelmuji at 07:42, 11 June 2021</title>
		<link rel="alternate" type="text/html" href="https://www.edencallinglarp.com/index.php?title=Equipment&amp;diff=865&amp;oldid=prev"/>
		<updated>2021-06-11T07:42:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 07:42, 11 June 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Brawl - please see the Weapons Chart.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Brawl - please see the Weapons Chart.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Crafts - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Metalworking Shop &lt;/del&gt;+1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Mental &lt;/del&gt;Craft: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Metalworking&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Surgical Equipment &lt;/del&gt;+&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 Physical &lt;/del&gt;Craft: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Flesh&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Crafts - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Forge &lt;/ins&gt;+1 Craft:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Armor&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Blacksmithy +1 Craft: Weapon, Workshop &lt;/ins&gt;+&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1 &lt;/ins&gt;Craft:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Equipment&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defense - Please see the Weapons Chart.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Defense - Please see the Weapons Chart.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l53&quot; &gt;Line 53:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 53:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Survival - The Boy Scout Handbook +1 Mental, Camping Gear +2 Physical&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Survival - The Boy Scout Handbook +1 Mental, Camping Gear +2 Physical&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt; &lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most Items are on a 1-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4 &lt;/del&gt;scale&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most Items are on a 1-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/ins&gt;scale&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, there are 4s but they are extremely rare and difficult to create. Any higher grade equipment is created by insanely powerful entities.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gaelmuji</name></author>
		
	</entry>
	<entry>
		<id>https://www.edencallinglarp.com/index.php?title=Equipment&amp;diff=94&amp;oldid=prev</id>
		<title>Stasker: Created page with &quot;&#039;&#039;&#039;Example Equipment&#039;&#039;&#039;  Academics - Jeweler&#039;s Loupe +1 Mental, The Greek Classics +2 Mental  Animal Ken - Whip n’ Chair +2 Socials (Taming), National Audubon Society Handbo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.edencallinglarp.com/index.php?title=Equipment&amp;diff=94&amp;oldid=prev"/>
		<updated>2020-08-06T17:20:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Example Equipment&amp;#039;&amp;#039;&amp;#039;  Academics - Jeweler&amp;#039;s Loupe +1 Mental, The Greek Classics +2 Mental  Animal Ken - Whip n’ Chair +2 Socials (Taming), National Audubon Society Handbo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Example Equipment&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Academics - Jeweler&amp;#039;s Loupe +1 Mental, The Greek Classics +2 Mental&lt;br /&gt;
&lt;br /&gt;
Animal Ken - Whip n’ Chair +2 Socials (Taming), National Audubon Society Handbook +1 Mental (Identifying)&lt;br /&gt;
&lt;br /&gt;
Athletics (Out of Combat) - Running Shoes +1 Physical (Running), Hookshot +1 Physical (Climbing)&lt;br /&gt;
&lt;br /&gt;
Awareness - Theodolite Pendulum +1 Mental, Harmonic Crystals +2 Mental&lt;br /&gt;
&lt;br /&gt;
Brawl - please see the Weapons Chart.&lt;br /&gt;
&lt;br /&gt;
Crafts - Metalworking Shop +1 Mental Craft: Metalworking, Surgical Equipment +2 Physical Craft: Flesh&lt;br /&gt;
&lt;br /&gt;
Defense - Please see the Weapons Chart.&lt;br /&gt;
&lt;br /&gt;
Drive - N20 Injector +1 Physical/Mental, Racing Tires +1 Physical/Mentals&lt;br /&gt;
&lt;br /&gt;
Empathy - Rorschach Test +1 Mentals (Willing Subject Only), Exner Scoring System +2 Mental&lt;br /&gt;
&lt;br /&gt;
Expression - Studio Equipment +2 Mental, Thesaurus +1 Mental, Designer Suit +2 Social&lt;br /&gt;
&lt;br /&gt;
Finance - Financial Planning Software +1 Mental, Detailed Prospectus +2 Mental&lt;br /&gt;
&lt;br /&gt;
Firearms - Please see the Weapons Chart.&lt;br /&gt;
&lt;br /&gt;
Intimidation - Black Armani Power Suit +2  social traits&lt;br /&gt;
&lt;br /&gt;
Investigation - Fingerprinting Kit +1 Mental, CSI Trace Evidence Lab +3 Mental&lt;br /&gt;
&lt;br /&gt;
Leadership - Swagger Stick +1 social trait &lt;br /&gt;
&lt;br /&gt;
Medicine - Gray&amp;#039;s Anatomy +1 Mental, Ultrasound Machine +2 Mental&lt;br /&gt;
&lt;br /&gt;
Melee - Please see Weapons Chart.&lt;br /&gt;
&lt;br /&gt;
Occult - Celestial Orrery +1 Mental, Staff of Power +2 Mental&lt;br /&gt;
&lt;br /&gt;
Politics - Burke&amp;#039;s Peerage +2 Mental, Who&amp;#039;s Who +1 Mental&lt;br /&gt;
&lt;br /&gt;
Science - Biological Specimen Cryostorage Unit +2 Mentals, 500 Rats +1 Mentals&lt;br /&gt;
&lt;br /&gt;
Scrounge - Sotheby&amp;#039;s Antiques Price Guide Book +2 Mental, Web Filtration Software +2 Mentals&lt;br /&gt;
&lt;br /&gt;
Security - Thief&amp;#039;s Tools +1 Physical, Keylogger +2 Mental&lt;br /&gt;
&lt;br /&gt;
Stealth - Ninja Outfit +1 Mental, Smoke Bomb +2 Mental&lt;br /&gt;
&lt;br /&gt;
Streetwise - GPS +1 Mental, FBI Files on Gang Signs +2 Social&lt;br /&gt;
&lt;br /&gt;
Subterfuge - Forged ID Documentation +3 Social, Phone Voice Changer +1 Social&lt;br /&gt;
&lt;br /&gt;
Survival - The Boy Scout Handbook +1 Mental, Camping Gear +2 Physical&lt;br /&gt;
&lt;br /&gt;
Most Items are on a 1-4 scale&lt;/div&gt;</summary>
		<author><name>Stasker</name></author>
		
	</entry>
</feed>